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		<title>Not Your Average iPhone Screencast</title>
		<link>http://thbi.wordpress.com/2009/11/09/not-your-average-iphone-screencast/</link>
		<comments>http://thbi.wordpress.com/2009/11/09/not-your-average-iphone-screencast/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 20:06:47 +0000</pubDate>
		<dc:creator>thbi</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone AppStore Distribution]]></category>
		<category><![CDATA[iPhone Development]]></category>

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		<description><![CDATA[ 

atebits
Not Your Average iPhone Screencast
March 11, 2009


So you finished your amazing new iPhone app, it scrolls like butter, now you need to show the world. You could make a screencast by clicking around in the iPhone Simulator, but that has a tendency to look like you just clicked around in the iPhone Simulator.
I&#8217;m starting [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thbi.wordpress.com&blog=4588539&post=179&subd=thbi&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="margin-left:22pt;"><a href="http://www.atebits.com/"><span style="font-family:times new roman;font-size:20pt;"><strong> </strong></span></a></p>
<p><span id="more-179"></span></p>
<p style="margin-left:22pt;"><a href="http://www.atebits.com/"><span style="font-family:times new roman;font-size:20pt;"><strong>atebits</strong></span></a></p>
<p><a href="http://blog.atebits.com/2009/03/not-your-average-iphone-screencast/"><span style="font-family:times new roman;font-size:18pt;">Not Your Average iPhone Screencast</span></a></p>
<p><span style="font-family:times new roman;color:#999999;font-size:8pt;">March 11, 2009</span></p>
<p><span style="font-family:times new roman;color:#999999;font-size:8pt;"><br />
</span></p>
<p><span style="font-family:times new roman;font-size:10pt;"><span style="color:#333333;">So you finished your amazing new iPhone app, it <a></a>scrolls like butter<span style="color:#333333;">, now you need t<span style="color:#000000;"><a><span style="color:#333333;">o show the world. You could make a screencast by clicking around in the iPhone Simulator, but that has a tendency to look like you just clicked around in the iPhone Simulator.</span></a></span></span></span></span></p>
<p><span style="font-family:times new roman;font-size:10pt;"><span style="color:#333333;">I&#8217;m starting to put together some </span><a></a>screencasts<span style="color:#333333;"> for </span><a></a>Tweetie<span style="color:#333333;">, and a number of developers asked how I made them look so awesome. Today I&#8217;m happy to share. The trick is a little app I wrote called SimFinger. It&#8217;s not a screencapture tool, rather it&#8217;s a bundle of little tricks to make a screencapture of the iPhone Simulator suck less.</span><br />
</span></p>
<p><span style="font-family:times new roman;color:#333333;font-size:18pt;"><strong>SimFinger<br />
</strong></span></p>
<p><span style="font-family:times new roman;font-size:10pt;"><span style="color:#333333;">First, </span><a></a>download a copy of SimFinger<span style="color:#333333;">. If you launch it, you&#8217;ll end up with something that looks like the shot below. SimFinger itself is composed of two parts. One is a fake &#8222;frame&#8220; that sits ontop of the simulator. It adds some shine and gives it an iPhone 3G-look. Clicking anywhere on it will just click-through to whatever is below. The other part is a little nub that follows around your cursor. It &#8222;indents&#8220; when you press down with your mouse, indicating what would be a &#8222;touch&#8220; on the phone.</span><br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver1.jpg" alt="" /></p>
<p><span style="font-family:times new roman;font-size:10pt;"><span style="color:#333333;">The idea is to position iPhone Simulator below this facade and do a screencapture of just this area. You&#8217;ll need a good screencapture tool &#8211; I use (and recommend) </span><a></a>Snapz Pro X<span style="color:#333333;">. It has an option to capture just some sub-region of your screen, and also the option to not capture the mouse pointer (which you should use, unless you want to ruin the illusion).</span><br />
</span></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">That alone is great, but SimFinger has some more tricks up its sleeve. Normally when you launch iPhone Simulator you get something rather lame, a few builtin apps and something that looks like:<br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver2.jpg" alt="" /></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">We want it to look like an iPhone. With SimFinger running, go to the Control menu and select &#8222;Set Fake Carrier Text…&#8220;. Enter the text &#8222;ATT&#8220; then, relaunch the iPhone Simulator. You&#8217;ll notice the (dead-givaway) &#8222;Carrier&#8220; is replaced by &#8222;ATT&#8220;. Do the same for the &#8222;Fake Time Text&#8220;. Apple typically uses &#8222;9:42 AM&#8220;, I do the same for my screencasts.<br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver3.jpg" alt="" /></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">The last step to the puzzle is to give your app some friends. SimFinger comes bundled with &#8222;Fake Apps&#8220; that mimic Apple&#8217;s built-in apps. In SimFinger, goto Control &#8211; Install Fake Apps…, then restart the iPhone Simulator one more time. You&#8217;ll see a ton of stuff was installed, but it&#8217;s probably in the wrong order. Go ahead and re-order the icons to match the screenshot below (the &#8222;official&#8220; order). Yes, be anal &#8211; there is a really nice visual balance to the &#8222;Apple-defined&#8220; order of the icons. If you&#8217;re feeling pompous, go ahead and put your app in the dock. I don&#8217;t.<br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver4.jpg" alt="" /></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">If you haven&#8217;t already figured it out, these &#8222;Fake Apps&#8220; are more than just pretty icons. They are capable of one thing &#8211; setting their own badge number. Launching them will give you a list, selecting any number (besides 0) will set a badge icon on the home screen. You don&#8217;t have to do this, but it adds a little something to the illusion. Don&#8217;t go crazy either – only do it for apps where it makes sense (yes, every fake app is capable of setting a badge number).<br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver5.jpg" alt="" /></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">&lt;&gt;<br />
</span></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">You might wonder why there is so much extra whitespace around the simulator. The answer is that the SimFinger &#8222;facade&#8220; is composed of two layers, one below the mouse-pointer &#8222;nub&#8220; (which displays the actual body of the iPhone) and one above the &#8222;nub&#8220;, which is a fuzzy while outline that serves to &#8222;fade away&#8220; the nub as it reaches the edges of the capture area (see screenshot below). This is particularly handy when compositing the captured area on a larger canvas &#8211; you&#8217;ll never have to deal with the nub hitting a harsh edge.<br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver6.jpg" alt="" /></p>
<p><span style="font-family:times new roman;font-size:10pt;"><span style="color:#333333;">The last step is a bit of a doosy. Once you have your captured video, you&#8217;ll want to add titles, animate and sexify the video. SimFinger doesn&#8217;t do that. I love </span><a></a>After Effects<span style="color:#333333;">, but I&#8217;m sure there are some other apps that can do the basics. (Someone let me know if you have any cheaper suggestions – I&#8217;d be happy to list a few here).</span><br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver7.jpg" alt="" /></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">Some notes: you probably want to hide your Dock. SimFinger currently locks itself to the lower-left of the screen. If you launch SimFinger with iPhone Simulator already running, it will automatically reposition the iPhone Simulator. If they ever get out of whack, just go to Control &#8211; Reposition iPhone Simulator Window (you&#8217;ll need Accessibility enabled in the System Preferences for this to work).<br />
</span></p>
<p><span style="font-family:times new roman;color:#333333;font-size:18pt;"><strong>Almost Free<br />
</strong></span></p>
<p><span style="font-family:times new roman;color:#333333;font-size:10pt;">SimFinger is free. Sort-of. I&#8217;m trying my hand at this donationware thing. If you like and use SimFinger, and think it saved you a few hours of work, feel free to drop me a few bucks. I&#8217;d be happy to post the source on github so we can build something *really* amazing together. If you&#8217;d like to see it open-sourced, go ahead and &#8222;vote&#8220;… by clicking below <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
</span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1959_notyouraver8.gif" alt="" /></p>
<p><span style="font-family:times new roman;font-size:10pt;"><span style="color:#333333;"><strong>Update:</strong> SimFinger is now up on </span><a></a>github<span style="color:#333333;">!</span></span></p>
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<p><span style="font-size:9pt;"><span style="color:#666666;">Eingefügt aus &lt;</span><a></a>http://blog.atebits.com/2009/03/not-your-average-iphone-screencast/<span style="color:#666666;">&gt;</span><br />
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		<item>
		<title>Submitting Your App To iTunes</title>
		<link>http://thbi.wordpress.com/2009/11/09/chapter%c2%a08-%c2%a0submitting-your-app-to-itunes/</link>
		<comments>http://thbi.wordpress.com/2009/11/09/chapter%c2%a08-%c2%a0submitting-your-app-to-itunes/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 19:38:48 +0000</pubDate>
		<dc:creator>thbi</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone AppStore Distribution]]></category>
		<category><![CDATA[iPhone Development]]></category>

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Labs &#62; OFPS &#62; Building iPhone Apps with HTML, CSS, and JavaScript         
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<li><a href="http://labs.oreilly.com/"><span style="font-size:8pt;">Labs</span></a><span style="font-size:8pt;"><span style="color:darkgray;"> &gt; <a></a>OFPS<span style="color:darkgray;"> &gt; </span><a></a>Building iPhone Apps with HTML, CSS, and JavaScript</span>         <br /></span></li>
<li><a href="http://building-iphone-apps.labs.oreilly.com/signin"><span style="font-size:8pt;">Sign-in</span></a><span style="font-size:8pt;"><span style="color:darkgray;"> or <a></a>Register<span style="color:darkgray;">            <br /></span></span>        <br /></span></li>
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<p><a href="http://building-iphone-apps.labs.oreilly.com/ch07.html">Prev</a><span style="color:#333333;">&#160;</span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Chapter 8. Submitting Your App To iTunes            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Finally, the moment you&#8217;ve been waiting for: submitting your completed app to iTunes. There are several steps to the process and you&#8217;ll want to have all your ducks in a row before you get started. At a minimum, you&#8217;ll need the following to complete the App Store submission process:          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<ul>
<li><span style="color:#333333;font-size:10pt;">A plain text description for the application (4000 characters max).            <br /><a></a><span style="color:gray;">2 comments </span><span style="color:#333333;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">A URL where people can learn more about your app.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A support URL and email address so people can contact you with issues pertaining to your app.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">If your app requires a login, full access credentials for a demo account so reviewers can test your app.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A 512&#215;512 pixel icon.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A 320&#215;480 pixel screenshot of your app.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A distribution provisioning profile for the app.            <br /></span><a></a><span style="color:gray;">1 comment </span><span style="color:#333333;">           <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A zipped version of the application binary.            <br /></span><a></a><span style="color:gray;">1 comment </span><span style="color:#333333;">           <br /></span>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Note                <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">It&#8217;s fine with me if you submit the sample Kilo application to iTunes. The App Store reviewers might not be thrilled, but that&#8217;s anyone&#8217;s guess; I really don&#8217;t know what they&#8217;ll do. At the very least, you&#8217;ll have to choose an alternate name because I already submitted Kilo and the App Store does not allow duplicate names.              <br /></span></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<p><span style="font-size:10pt;"><span style="color:#333333;">Just to be on the safe side, and in the interest of making the App Store a richer place for users, I would encourage you to make meaningful changes to the app before submitting it. Maybe even morph it into an entirely different app! If you&#8217;d like to let me and other readers know about your cool new app, please visit <a></a>http://forums.oreilly.com<span style="color:#333333;"> and add a link and description of what you&#8217;ve created!</span>             <br /></span></span></p>
<p style="text-align:right;">
<p>     <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">        <br /></span>
</p>
<p><span style="color:#333333;font-size:10pt;">These steps should all be fairly straight-forward except for the last two: creating a distribution profile for the app, and preparing the application binary. We&#8217;ll cover those two in detail next.          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Note            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Wherever I refer to Kilo in this chapter, please substitute the name you are going to use for your app.          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Creating an iPhone Distribution Provisioning Profile            <br /></strong></span></p>
<p><span style="font-size:10pt;"><span style="color:#333333;">In <a></a>Chapter 7, <em>Going Native</em><span style="color:#333333;">, you created a <em>Development</em> Provisioning Profile that allowed you to test your app on an actual iPhone. Now, you need to create a <em>Distribution</em> Provisioning Profile in order to submit the app to iTunes.</span>             <br /></span></span></p>
<p style="text-align:right;">
<p>     <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">        <br /></span>
</p>
<ul>
<li><span style="font-size:10pt;"><span style="color:#333333;">Navigate to the iPhone Developer site (<a></a>http://developer.apple.com/iphone/<span style="color:#333333;">) and log in.                <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">              <br /><span style="font-size:10pt;">               <br /></span></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click iPhone Developer Program Portal in the right sidebar.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click on Provisioning in the left sidebar.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click on the Distribution tab.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click the New Profile button.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Choose App Store as your distribution method.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Enter a profile name (e.g. Kilo Distribution Provisioning Profile).            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">If you have not created a Distribution Certificate, you should do so before proceeding. If you see a link on this page labeled &quot;Please create a Distribution Certificate,&quot; click it and carefully follow the instructions. You&#8217;ll be making a couple of trips into the Keychain Access application (located in <span style="font-family:consolas;">/Applications/Utilities</span>) to create <em>certificate signing requests</em> and to install signed certificates that you download from the portal into your own keychain.             <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Select the appropriate App ID (</span><a></a>Figure 8.1, &quot;Create a distribution provisioning profile in the iPhone Developer portal.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click the Submit button (you&#8217;ll be returned to the Distribution Provisioning Profile list view).            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Refresh the page until the Download button appears (</span><a></a>Figure 8.2, &quot;Refresh the distribution profile list until the download button appears.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click the Download button to save the profile to your local download directory (usually the <span style="font-family:consolas;">Downloads</span> folder in your Home folder).             <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Drag the downloaded profile onto the Xcode icon in the dock.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.1. Create a distribution provisioning profile in the iPhone Developer portal.                <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub2.png" /></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.2. Refresh the distribution profile list until the download button appears.            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub3.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Install the iPhone Distribution Provisioning Profile            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Now that the profile is in Xcode, you need configure the project to use it.          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<ul>
<li><span style="color:#333333;font-size:10pt;">Open Kilo in Xcode if it&#8217;s not already open.            <br /><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">              <br /><span style="font-size:10pt;">               <br /></span></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Select Edit Project Settings from the Project menu (the project settings window will appear).            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click the Build tab if it&#8217;s not already active.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Select Distribution from the Configuration popup.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Select &quot;Settings Defined at This Level&quot; from the Show popup.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Locate Code Signing &gt; Code Signing Identity &gt; Any iPhone OS Device in the main area of the window.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Click the popup list to the right of Any iPhone OS Device to display a list of profile options (</span><a></a>Figure 8.3, &quot;Select the Distribution Identity.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Locate your Distribution Provisioning Profile in the list and select the distribution identity directly beneath it (</span><a></a>Figure 8.4, &quot;The Distribution Identity will be located directly beneath the Distribution Profile&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Close the Project Info window.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.3. Select the Distribution Identity.                <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub4.png" /></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.4. The Distribution Identity will be located directly beneath the Distribution Profile            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub5.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Renaming the Project            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Before you submit your app, you need to rename it from PhoneGap to Kilo. To do so:          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<ul>
<li><span style="color:#333333;font-size:10pt;">Open the project in Xcode.            <br /><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">              <br /><span style="font-size:10pt;">               <br /></span></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Select Rename from the Project menu (</span><a></a>Figure 8.5, &quot;Select Rename from the Project menu.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">2 comments </span><span style="color:#333333;font-size:10pt;">           <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Type Kilo in the &quot;Rename project to&quot; field (</span><a></a>Figure 8.6, &quot;Type Kilo in the &quot;Rename project to&quot; field.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">You can leave &quot;Take Snapshot before renaming&quot; checked if you want to save the state of the project prior to making the change, but it will significantly increase the amount of time it takes to process the request.            <br /></span><a></a><span style="color:gray;">2 comments </span><span style="color:#333333;font-size:10pt;">           <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">Click the Rename button.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span>
<p><span style="font-size:10pt;"><span style="color:#333333;">You will see a series of green arrows that indicate that the changes have taken effect (</span><a></a>Figure 8.7, &quot;The green arrows indicate that the Renaming process succeeded.&quot;<span style="color:#333333;">).</span>               <br /></span></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.5. Select Rename from the Project menu.            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub6.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.6. Type Kilo in the &quot;Rename project to&quot; field.            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub7.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.7. The green arrows indicate that the Renaming process succeeded.            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub8.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Prepare the Application Binary            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Next, we need to build the application executable and prepare it to be uploaded.          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<ul>
<li><span style="color:#333333;font-size:10pt;">Select iPhone Device &#8211; 3.1.2 (or the current version of the iPhone OS) from the Active SDK popup, then select it again and pick Distribution. This should set the target to something like &quot;Device &#8211; 3.1.2 | Distribution.&quot;            <br /><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">              <br /><span style="font-size:10pt;">               <br /></span></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Select Clean All Targets from the Build menu.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Select Build from the Build menu. You may be prompted to allow the application <span style="font-family:consolas;">codesign</span> to access your keychain. Allow it to do this so it can sign the app.             <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Make sure that you didn&#8217;t get any errors.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Reveal the app in the Finder (</span><a></a>Figure 8.8, &quot;Reveal the application in the Finder.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">Compress the app into a zip archive (</span><a></a>Figure 8.9, &quot;The application must be compressed as a zip archive to be uploaded.&quot;<span style="color:#333333;">).              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.8. Reveal the application in the Finder.                <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub9.png" /></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.9. The application must be compressed as a zip archive to be uploaded.            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub10.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Submit Your App            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Now that you have everything you need:          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<ul>
<li><span style="font-size:10pt;"><span style="color:#333333;">Login to iTunes Connect (<a></a>https://itunesconnect.apple.com/<span style="color:#333333;">).                <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">              <br /><span style="font-size:10pt;">               <br /></span></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click on Manage Your Applications.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Click on the Add New Application button.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Follow the onscreen instructions to proceed with the submission process.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span></li>
<li><span style="color:#333333;font-size:10pt;">Wait <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />             <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /><span style="font-size:10pt;">             <br /></span></span>
<p><span style="font-size:10pt;"><span style="color:#333333;">If all goes well, you should see your app listed as In Review (</span><a></a>Figure 8.10, &quot;The uploaded app will appear in your list with a status of In Review.&quot;<span style="color:#333333;">).</span>               <br /></span></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<p><span style="color:#333333;font-size:10pt;"><strong>Figure 8.10. The uploaded app will appear in your list with a status of In Review.            <br /></strong></span></p>
<p><img src="http://thbi.files.wordpress.com/2009/11/110909_1937_chapter8sub11.png" /></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>While You Wait            <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">Congratulations! You&#8217;ve officially submitted your first app to the iTunes App Store! Now what? You&#8217;ll probably have to wait a week or two to hear back from Apple. Here are some things that you can do in the meantime to keep yourself busy:          <br /></span></p>
<p style="text-align:right;"><a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">          <br /></span></p>
<ul>
<li>
<div><span style="color:#333333;font-size:10pt;">Set up a nice looking web page for your app that is located at the URL that you submitted to Apple. Be sure to include the following elements:              <br /><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">                <br /></span></span>
<ul>
<li><span style="font-size:10pt;"><span style="color:#333333;">A video of your app in action. Loren Brichter (</span><a></a>http://twitter.com/atebits<span style="color:#333333;">) has posted a great tutorial on making beautiful iPhone screencasts at </span><a></a>http://blog.atebits.com/2009/03/not-your-average-iphone-screencast/<span style="color:#333333;">.                    <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">                  <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A brief description of your app. Just a paragraph or two and 5-10 bullet points.                  <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">                  <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">An iTunes link to purchase your app.                  <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">                  <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A few testimonials, with a link to more if you have them.                  <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">                  <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">A support email address. You could opt to set up a support forum instead, but you&#8217;ll learn more about your customers via email.                  <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">                  <br /></span></li>
</ul></div>
</li>
<li><span style="color:#333333;font-size:10pt;">Send personal email messages to bloggers who you think would be interested in your app. Target blogs that are relevant to the market for your app, and blogs that are about the iPhone in general.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">Clean out your inbox; you&#8217;ll probably get about 5-20 email messages per 100 sales. If you&#8217;re app is popular, you&#8217;re going to be getting a lot of email.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="color:#333333;font-size:10pt;">Start working on your first upgrade. The more popular apps seem to upgrade about twice a month which causes a steady buzz and lots of customer goodwill.            <br /></span><a></a><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span>
<p><span style="font-family:lucida bright;color:#990000;font-size:10pt;"><strong>Further Reading                <br /></strong></span></p>
<p><span style="color:#333333;font-size:10pt;">If you find yourself in a jam, here are some helpful resources:              <br /></span></p>
<p style="text-align:right;">
<p>         <a href="http://building-iphone-apps.labs.oreilly.com/ch08.html">No comments yet</a><span style="color:#333333;">            <br /></span></li>
</ul>
<ul>
<li><span style="font-size:10pt;"><span style="color:#333333;">jQTouch Issue Tracker: <a></a>http://code.google.com/p/jqtouch/issues/list<span style="color:blue;">                <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">              <br /></span></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">jQTouch on Twitter: </span><a></a>http://twitter.com/jqtouch<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">jQTouch Wiki: </span><a></a>http://code.google.com/p/jqtouch/w/list<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">PhoneGap Google Group: </span><a></a>http://groups.google.com/group/phonegap<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">PhoneGap on Twitter: </span><a></a>http://twitter.com/phonegap<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">PhoneGap Wiki: </span><a></a>http://phonegap.pbworks.com/<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">jQuery Documentation: </span><a></a>http://docs.jquery.com/<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
<li><span style="font-size:10pt;"><span style="color:#333333;">W3C Spec for Offline Applications: </span><a></a>http://dev.w3.org/html5/spec/Overview.html#offline<span style="color:blue;">              <br /></span><a></a></span><span style="color:gray;">No comments yet</span><span style="color:#333333;">            <br /></span></li>
</ul>
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<p><span style="color:#999999;">Chapter 7. Going Native </span></p>
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